
... and what a sweet sweet dream that was. I'm talking about the Sega Dreamcast, that forgotten current generation videogame system, who's life was cut short when its creators prematurely pulled the plug on the system. I would argue that it's the best videogame system ever made. Most people would scoff, especially the legions of Sony fanboys out there... but to those who have owned and played the system--- they would know where I'm coming from. Whenever i meet someone who had dreamcast, a bond is instantly formed, as if we're both members of some elite fraternity, or some exclusive club. It's impossible not to love the system, with all the innovative and genuinely fun games released for it.
We've owned 3 Sega systems, but that doesn't make me biased. I can't be called a sega fanboy. Fanboys are likened to blind followers. i know a bad sega game when I see one, and I know how bad they've screwed up. We were reluctant to purchase a dreamcast at first because of the way s




After a few more years, it was again time to develop the next generation of videogame systems. Sega wanted to redeem itself. First, they pulled the plug on the Saturn even when they still didn't have a new game system. I say it was the right decision. The userbase was so small it was no longer profitable to develop games for it. Better concede defeat and pool the remaining
resources to gear up for the next war. However, this pissed a lot of saturn owners in Japan where there was still a profitable userbase, where Sega was still managing to hold its own. Some say this was the reason why the dreamcast wasn't received that well in Japan. Anyway, they seemed to emulate what sony did. The hardware was powerful, the design was so simple that it was easy to develop games for it. It included a modem, which was a sign that they were finally thinking of the future. Those memory cards called VMU's (visual memory unit) were innovative little gadgets where you can play mini games on. The price was attractive to many consumers. Most importantly, the first party games screamed of innovation. The games released for the dreamcast were sega games at their best... Probably because the Sega desperately wanted to atone themselves. They did have a shot. With aggressive promotions, a lot of systems were sold. People seem to have forgotten how they fouled up in the past. They also had a head start. After a year, the Playstation 2 was released. Developers complained that the hardware was a mess, it was difficult to develop games for it. There were also a lot of manufacturing problems, which
delayed the mass production of systems. With all the problems hounding Sony at that time, Sega seemed to really have a shot--- then they suddenly pulled the plug on the system, just like that... claiming it was no longer profitable. The dreamcast was at the prime of its life back then. Naturally, developers stopped making games for it. Who would develop games for a system that was already pronounced as dead? Sega's developers may make the greatest games on earth, but their actions show that it's all about the money. Unlike Nintendo who cares about gamers, Sega is no different from those giant corporations like Sony and Microsoft. It's all about money. If there's one thing i've learned from all this, Sega shits on its own followers, it stabs its own fans in the back. I doubt if they'll ever be successful if they return to the hardware business. i wonder if anyone can ever trust a videogame system with the words Sega on it again. I know i won't.


But no matter how despicable Sega as a corporation is, I have to admit that they, together with Nintendo, make the sweetest games. Sure, with the ease to develop for the system, there are a lot of crappy games for it. A lot of third party games were uninspired ports of playstation games. Some ports were heavenly though, like Rayman 2 which fully took advantage of the system's capabilities. The graphics were so beautiful, one would really be immersed in the surreal
Rayman universe. For a third party fighting game, Marvel vs. Capcom 2 was such a joy to play, with all the madness going on the screen. Speaking of fighting games, nothing could match the level of quality of soul calibur. Sure, sequels were released for the playstation 2 and other systems, but the Dreamcast was the place were it all began. Dreamcast users were already witness to the majesty of Soul Calibur years before Playstation owners. And when it comes to depth, nothing can match the depth of Virtua Fighter 3. Tekken sure is fun to play, but ask anyone who has played VF3, and they'll tell you it's pretty shallow. The other first party games showed Sega at its best. The Saturn had The Panzer Dragoon series and Nights, but the Dreamcast had a lot more high quality games. Space channel 5 was such a guilty pleasure. It looked so fruity that I had to deny I enjoyed it. hehe. The sensation of speed in Sonic Adventure 2 was incredible. So what if some parts were cheesy? It was such a blast to play. So what if the playstation had a lot of RPGs? what the dreamcast had were of extremely high quality. Shenmue was really innovative, and the graphics were breathtaking. It would be
impossible not to be immersed in its world. Phantasy Star Online looked boring at first, with seemingly repetitive gameplay and graphics that were not to flashy--- I was eating my words when I coudn't put down the controller whenever i played it. The game was so addicting! But my best RPG experience was when i played skies of Arcadia. I would argue that it's better than the Final Fantasy games that were already released at that time. Everytime I reminisce about the hours I've been playing that game, I can't help but smile. It was so much fun discovering what the whole world of Arcadia had to offer. All those quests, those hidden treasures, all the people encountered, to the epic battles--- such fond memories. Sure the graphics were cartoony, and the story seemed somewhat derivative... I don't care. The bottomline is, I've never had so much fun playing a role playing game in my entire life. My most favorite game for the system however, is Jet Grind Radio. Everything about it screamed innovation. The gameplay, the graphics--- it was a totally
novel gaming experience. The cell shading makes the game look like a freaking cartoon, but it's in 3-D! Succeeding games would even copy the innovative graphics later on. And the gameplay... who would've thought skating around town vandalising property while escaping from the police could be so addicting?! and the soundtrack--- I never thought Japanese music could sound so good. Everything about the game was perfect. So what if it was a little short? with so much replay value, you wouldn't care if it only had one level or two. Sure, sega had pimped itself and ported the once exclusive games to other sytems, but it is only in the dreamcast where you can find all those exclusive games on one system. I strongly recommend buying a dreamcast when you find one on sale somewhere. It's technically a current generation game system after all, and a lot of great games are already available for it, and they're most probably dirt cheap. Any real gamer should experience what the dreamcast had to offer.



If sega didn't pull the plug prematurely, then the Dreamcast would probably still be alive, though on its deathbed since the next generation of systems have now arrived. If only the dream didn't end prematurely... How great it would've been if the dream lasted for 5 more years, i would've spent more time in pure gaming bliss. :)
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